Appologies if this didn’t land in the right area. Has anyone else encountered this when trying to build the release UE5.4 from source? If so, any insights?
96>[1/2] Link [x64] CmdLink.exe
96>Module.Core.11.cpp.obj : error LNK2001: unresolved external symbol “wchar_t * GInternalProjectName” (?GInternalProjectName@@3PA_WA)
96>Module.Core.14.cpp.obj : error LNK2001: unresolved external symbol “wchar_t * GInternalProjectName” (?GInternalProjectName@@3PA_WA)
96>Module.Core.3.cpp.obj : error LNK2001: unresolved external symbol “wchar_t * GInternalProjectName” (?GInternalProjectName@@3PA_WA)
96>Module.Core.8.cpp.obj : error LNK2001: unresolved external symbol “wchar_t * GInternalProjectName” (?GInternalProjectName@@3PA_WA)
96>Module.Core.9.cpp.obj : error LNK2001: unresolved external symbol “wchar_t * GInternalProjectName” (?GInternalProjectName@@3PA_WA)
96>Module.Core.10.cpp.obj : error LNK2001: unresolved external symbol “wchar_t * GInternalProjectName” (?GInternalProjectName@@3PA_WA)
96>Module.Core.3.cpp.obj : error LNK2001: unresolved external symbol “wchar_t const * const GForeignEngineDir” (?GForeignEngineDir@@3PEB_WEB)
96>…\Binaries\Win64\CmdLink.exe : fatal error LNK1120: 2 unresolved externals