Hi, I am trying to update my project to 5.3.1 to 5.4.4. I build project to 5.4.4 succesfully but some blueprint errors occured in 5.4 that not existed in 5.3 and when I try to fix broken things and open that components, unreal engine crashes instantly. So It crashed because of some “invalid” structures but when I try to fix it, it crashes.
How can I fix this when unreal engine keeps crashing again and again?
I am repeating that, all that error are not a thing in 5.3 and everything and every structure was working perfectly. I will probably stuck in 5.3 forever!
Full report are below
MyProject.log (151.1 KB)
you might need to remove/delete any reference of that structure(eg InstanceBloks) from all bp.
and then do modif to the actual structure file (or remake another one).
At the end: “Fix all redirectors”
That signal structures are related to all components, so that literally means deleting all game and restart xd. No thanks, but if i can do something else, let me know.