I can package my game in 5.4.2 and it runs. If I take that same project and update it to 5.5 and package and run the game, the game crashes with this log. Claude AI says its something to do with circular dependencies. Did 5.5 change something with dependencies? Can anyone help?
This crash seems to repeat quite a bit in the log, I had to delete about 95% of it.
Unhandled Exception: EXCEPTION_STACK_OVERFLOW
Main_008!FLinkerLoad::VerifyImportInner()
Main_008!FLinkerLoad::VerifyImport()
Main_008!FLinkerLoad::GetExportLoadClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()
Main_008!FLinkerLoad::ForceRegenerateClass()
Main_008!FLinkerLoad::DeferExportCreation()
Main_008!FLinkerLoad::CreateExport()
Main_008!FLinkerLoad::CreateImport()
Main_008!FLinkerLoad::ResolveAllImports()
Main_008!FLinkerLoad::FinalizeBlueprint()