whenever i move in the editor the landscape layer has this motion/graphical bug
like a world aligned ■■■ trip =(
anyone know how to fix. i dont think i changed anything.
seems to be a TSR and TAA issue?
MSAA doesnt do it.
im want to use TSR / TAA
It might be the same as this bug: Unreal Engine Issues and Bug Tracker (UE-210893)
Looks like it is slated to be fixed in 5.4.1
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yes that is it UE-210893
WPO
is there a temporary fix other than unpluging WPO ?
it seems its not WPO as such. its
VertexNormalWS
actually im not sure. any multiply value by VNWS does it too =(
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5.4.2 and it’s still there. Any news on how to fix that issue?
Would be nice if this issue was addressed in the next release