5.4.4 Vr proyect on the Oculus Quest 3 will only run if Im wearing the visor

As the title says, I can only make my vr proyect run if I’m wearing my Oculus Quest 3 VR visor while launching. Trying to leave it off while launching it on the editor or uploading it via Sidequest or any apk installing apps will only result on it being stuck on the loading screen. I’ve tried many things, like an enable HMD node, bStartInBackground=True and bAutoEnabled=True on the DefaultEngine ini file. This is making my developement times way too long and right now I’m out of ideas currently. Using UE5.4.4, Meta XR 71.0.

Mine does the same, but I have figured out that it is because the headset goes to sleep when I am not wearing it.

I always put my hand infront of the screen, until I hear it starting) when I run the project (if I don’t need to or feel like wearing it)