in UE 5.4.1 , i have a regular sequencer work, simple camera move in the camera cut.
when i press simulate, the view jumps out of the camera cut’s “camera” view to regular view…
in play mode it is ok and also in movie render queue , but its anoying during authoring…
This has been fixed for 5.5. Unfortunately, it wasn’t able to be patched into a hotfix for 5.4, but if you’re building the engine from source, you could apply the fix locally.