Hello everyone, so ive seen a tutorial on adding the new displacement feature in the new 5.3 update. I tried it and it worked good, needs a little work but it is in experimental stages. Heres my question, in the video you can add displacement to a single object or the landscape to wear you painted your texture on. How do you add displacement to mulitiple textures on the landscape, Since it is one big plane. For example id like to add displacement to rocks, dirt, gravel, a rocky forest, all on the same plane. Just like how you would paint your environment or a town with textures. Ive searched all over trying to find an answer. Im sure it can be done but it seems no one has posted anything about how to do it. Does anyone know how to do this or know a video on it?