Need some advice here.
I am trying to make a 3-way road junction in my world but couldn’t get a clue how to do it.
A round fountain is located at the center and road is surrounding the structure.
It will look like this, I just prototyped a shape.
I want all road edges snapped as if they are one, and that’s the question.
It is painful to increase control points and manage them individually to look like they are one body. There are gaps or collapses somewhere.
If everything fails then I have to make entire asphalt road in Blender and import it as one static mesh on top of my landscape.
Any idea please?