5.3 Skeletal editor Metahuman bug?

I tried to edit Metahuman skeleton using the new 5.3.1 Skeletal editor plugin.

Before I make ANY CHANGES, it will have Accept button. If I press Accept (with or without changes) Metahuman skeleton will be messed up.

It is impossible to edit Metahuman skeleton. I want to remove bones from it because it is so heavy. It even has useless toe bones.


Any help?

I’m having trouble too. Would love to know what can be done about it. I have worked out its something to do with the post process blue print, specifically the pose drivers