5.3 and 5.4 Displacement Tessellation crash using RVT if camera too close.

RVT does work on nanite meshes… ive tested it. They just cannot contribute to the final RVT… basically u use non nanite meshes to add to the RVT… the final output material using the RVT is nanite. Im doing this for tesselation.

There is also a check box when you select the mesh to disable nanite and use the fall back mesh. I do this for the duplicate mesh that contributes to the RVT.

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