5.3.2 Launches and crashes due to plugin

I have an issue with 5.3.2

When I try to launch the latest version 5.3.2, my plugin from Red Giant crashes app. I cannot figure out which project it is since I have manually gone through all my uprojects and checked to disable plugin in each project with still no luck.
I wish that there was a modifier key of some sort like holding alt/option while clickin launch 5.3.2 to default it to the project manager instead of trying to open this problematic project. I have seen online IF you can get into the engine (which I cannot) you can then easily check the box to have it default to project manager rather than opening last opened project.
When opening 5.3.2 I don’t see a project/game name so no clue what the problem project/game is in question.

Please let me know if I have missed anything or there is another workaround for this issue.
Thank you

1 Like
  1. Check Red Giant plugin compatibility with Unreal Engine 5.3.2.
  2. Disable the plugin in the suspected project’s .uproject file.
  3. Try holding Alt/Option key while launching to alter default behavior.
  4. If possible, ensure “Default to Project Manager” is selected in engine settings.
  5. Clean engine configuration files or reinstall Unreal Engine as a last resort.
  6. Contact Red Giant support for assistance.

Thanks for your help, this resolved my issue!