I just upgraded my project from 5.1.1 to 5.2. I tried to use an existing retargeter to retarget an animation from one of my characters to another (this worked fine in 5.1). In 5.2, it caused an immediate crash.
Then I opened a retargeter to see if something was amiss. The source skeleton was missing and when I tried to select it again, it caused a crash.
Trying to open any IK Rig causes a crash. I have IK and virtual bones in my skeletons, could that be causing the issue?
Can someone suggest something I can do to fix this?
The crash log tells me nothing:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_IKRig
UnrealEditor_IKRig
UnrealEditor_IKRig
UnrealEditor_IKRig
UnrealEditor_IKRigEditor
UnrealEditor_IKRigEditor
UnrealEditor_IKRigEditor