Upgrading my project being developed on linux from 5.1 to 5.2 completely broke the lighting. With lumen global illumination everything became far too bright (same exact map that is fine in 5.1), with screen space global illumination the light creates very odd artifacts
where the light normally brightens the material. I can upload screen shots of examples of the 5.1 vs 5.2 if needed
Has something changed between 5.1 and 5.2 that would cause this? Downgrading back to 5.1 and all is fine
EDIT: just noticed the lighting with screen space Global illumination works correctly in 5.2 if i enable virtual shadow maps. I had this off in 5.1 and it still worked fine