5.2.1 Engine Crashes -- PCG Graph

when editing a PCG Graph; specifically, the Spline Sampler node - the moment I modify the Dimension setting to On Interior, I encounter consistent Engine (5.2.1) crashes with the following error:

Assertion failed: IsInGameThread() || IsInSlateThread() [File:D:\build++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp] [Line: 1225] Slate can only be accessed from the GameThread or the SlateLoadingThread!

UnrealEditor_SlateCore

UnrealEditor_Slate

UnrealEditor_GraphEditor

UnrealEditor_PCGEditor

UnrealEditor_PCG

UnrealEditor_Core

kernel32
ntdll

can anyone lend assistance?

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BUMP* running into this issue as well - for me it also crashes when just hooking up the spline data to the spline sampler that is marked On Interior