[5.1] Issues with global distance field max distance while using lumen

I’ve also just stumbled into this problem.

Turns out, with Lumen, you need to adjust

image

in the PP.

@hellcat22 : The blockiness is another issue. As far as I’m aware, there is fix for this currently. You can mitigate it a little using a power node here

and a noise texture multiplied on the edge.