5.1 Control Rig Missing Nodes

Hi!

As title says, UE5.1 is missing nodes that were in 5.0 in ControlRig
Specifically, the tranform direction node which seems like a useful node… can anyone advise on whether it was removed, or its replacement node?

Cheers!

For now, I have gone back to 5.03 but I would love to take advantage of 5.1 features…

I’m curious, does anyone else have this issue? Calling the Tranform Direction node in the event graph does nothing in 5.1 but spawns the expected node in any other version…

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I have this same issue, haven’t found a workaround yet

Edit: i tried making a ControlRig blueprint with a transform direction node in 5.0 and migrated it into 5.1. It was converted into a Rotate Vector node on import. Maybe that’s the node.
image

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in case someone is having same issue, Yes Rotate Vetor is the old transform direction, so use Rotate vector instead

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