Hello, there. I’ve upgrade my project to UE 5.1 version. Everything goes well, but one of the plugin has serious problem when play in multiplayer.
Actor Sequence plugin, which is marked as an experimental feature, always crashes the engine when finishing a sequence. The issue occurs at following lines:
When the sequence finished, the
PlaybackClient
will be a UActorSequenceComponent
which is not implemented interface IMovieScenePlaybackClient
and cause the invalid access to function GetIsReplicatedPlayback
.
Here is my question, it’s this plugin still updating? Any plan to fix this issue, or I should use other approach for my project?
Any response is appreciate, thanks