Hello, i have a world partition map. and for some reason, apparently since 5.1.1 some landscape proxies won’t load at runtime. they load perfectly in the editor, and i can sculpt them, but when i do play, they don’t load
edit: fixed the problem by unchecking isSpaciallyLoaded of all landscapes proxies. but apparently this makes all the landscapes tiles being loaded now, and my map is huge. hope the LOD are working adequally