5.1.1 broke plugin referencing

Reporting, 5.1.1 seems to have broke how marketplace plugins are reference. It used to load from project folder first. But now , it is confused by engine market plugins.

I have the (old) plugin in my project folder. I updated to a newer plugin version from launcher to engine marketplace plugin. I regenerate the C++ project, and there is error

1>Plugin ‘XX’ (referenced via X.uproject) does not contain the ‘XX’ module, but lists it in ‘D:\Library\UE_5.1\Engine\Plugins\Marketplace\xx\XX.uplugin’.

It does not happen with older unreal versions. It has always been referencing from project Plugins first.
There is no

Hi. Have you ever happened to find the solution to this? Having the same issue with 5.2, but only on this workstation. Works fine on others…

I updated to 5.2 months ago, and I didn’t have issue anymore. Try deleting the plugin from launcher and reinstall again.

Hi thanks for your reply. In my case I had some Marketplace plugins in my projects plugin directory which had to be overwritten with the new versions from the Marketplace. Still weird, since this only happened on one of the machines.