Android game crashes after 1 second at the start built with GLS but Vulkan works well. The build is in UE 5.1.1
Bro, I am facing the same issue. If you create a dev build using OpenGL it crashes after 1 sec but the shipping build works fine. The problem is only with the dev build. Please let me know if you find the reason.
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Hi bro, I have issue with shipping also. The solution is use vulkan at the moment.I have tried many things but nothing, still crashes in gls.
What’s the reason to use OpenGL over Vulkan ? When Vulkan offer more and OpenGL will probably be deprecated soon ?
I agree but I would like to support both