For some unknown reason. Both are using the exact same project settings (besides 5.1 requiring sm6 and my 5.0 project using sm5), both using nanite and virtual shadow maps, no global illumination.
The project is very barebones in that it’s a test map environment with no foliage.
5.1 project has something along the lines of a -20 to -30fps difference. Anyone else having this experience? How do I fix this?
Yes. I basically just selected everything in the content folder, right click and migrate.
Thinking of it now, maybe it’s easier to go one folder up and just right click the content folder, but that’s not what I did.
Also, having done this. When you open the project, re-add the first or third person content again, if you’re using it. That’s because the new input method can more easily be copied across to your character that way.
Are you using landscape? I noticed there’s significant lag, but only when you move around; especially when using high resolution landscapes… I had zero issues in 5.0
Also, I tried migrating and it gave me an error about video memory or something and exited.
Tried manually copying the content folder and now everything is all textureless and my geometry collections are invisible and nothing works.