5.0.0: Lighting problem in fur

I’m trying to import fur(alembic) from Houdini.
As the image shown, the fur on body and face looks odd, which has weird block-like patterns on them.



When I switch the view mode to Unlit, it’s fine.


However in either Lit, Lighting Only, or Detail Lighting, the problem happens.

I haven’t done anything special in material, as shown.

Does anyone know what is the cause and how to solve it?

Thanks for sharing the video. However, I still couldn’t solve the problem.
Also the fur looks odd as shown below;

Ah, sorry, that was my idea… :-/

I’m sure the author has solved this problem. I am writing for those who have the same issue.
Choosing lumen in GI helps solve the problem.