4k texture maps exported from SP look pixelated and low res in ue4

Have you checked the settings for graphics in UE? Such as scalability and texture details. Also there’s a chance you’re going over the texture pool limit, increase it above 1000MB by using in the console
r.Streaming.PoolSize #
I always increase to 10000MB, but most people try to keep texture details down to keep the game smaller in size.

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