hi, when I rename in outline my camera sometimes does not update in the sequencer and this also breaks the link between camera in outline and sequencer. The only workaround I can do is drag the rename camera into the sequencer and copy and paste the attributes.
Is this a bug on I am I doing something wrong?
cheers
Are your cameras spawnables (do they have an orange lightning bolt through their icon)? We recently fixed an issue that sounds the same. It’s not slated to be in a release until 4.24. Here’s the info:
you can just reattach it thru sequencer - the drop down to the right of the name
things are always breaking the link in Unreal -
If it is a spawnable camera - It shows this in Sequencer as told above but also as a check box under name in sequencer - you can also right click and convert to possesable // this can be set in the preferences so you always get possesables in the Sequencer prefs - if you rename then make it possesable it will rename the one in the world outliner most of the time -
you can just reattach it thru sequencer - the drop down to the right of the name
things are always breaking the link in Unreal -
If it is a spawnable camera - It shows this in Sequencer as told above but also as a check box under name in sequencer - you can also right click and convert to possesable // this can be set in the preferences so you always get possesables in the Sequencer prefs - if you rename then make it possesable it will rename the one in the world outliner most of the time -