Hey imsarah,
Thanks for reporting this. I’ve entered UE-47226. You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
Hey imsarah,
Thanks for reporting this. I’ve entered UE-47226. You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
I checked the new update for in 4.17 preview 2. Camera is not stuck now, but the newly replaced “Go to End and Stop” node is still incorrect. The box should stay in the air after the sequence is played normally or/and using “Go to End and Stop” node. Also, by default, the “Restore State” setting for the sequencer is not checked (see image), so I guess the box should stay in the air when finished.
Can you check the “WhenFinished” setting for the box’s transform track?
ok i think i have found the properties now. not an easy find but it works.
how to reproduce this error.
I can’t seem to find that setting.