Hello there peoples
I have a question about 3 different systems:
XP System
Inventory
Health System.
Rotations
To explain further. I am trying to make a somewhat basic rpg as proof of concept (for myself) to build it. I followed the default building tutorials on youtube from unreal and have a house. Now i imported a tree and fixed that it looked like a tree. I set a trigger box to surround it. Then i made a system by googling and trial and error: see picture attached.
-
Now what i want to do is make the tree start falling slow then faster and at the end slow.
-
Make the character get xp for what he is doing (have no idea how the entire xp system works) + a UI place for seeing xp
-
Make the character get wood in the inventory + a UI place for seeing inventory
-
have different axes have different damage on the tree with a tree with x amount of health
Now i understand it may be a lot to ask at first and i am ok with vague answers but now im completely stuck so any help is much appreciated <3
Kind dutch regrets, sorry for my english 8)
Emptyless