Yeah I haven’t been able to figure this one out either. What is going on with UE4 and structures? I haven’t tested lately but BP structs are broken too. You can read the values but you can’t set them.
Just updated to 4.9 and have this too. Like you said bypassing any skeletal control nodes removes the error.
Property AnimGraphNode_ModifyBone_60E822C047906FFBD0AB0EA96EE07154 of MixamoAnimBP_Alpha_2_C has a struct type mismatch (tag AnimNode_ModifyBone != prop FallbackStruct) in package: /…/MixamoAnimBP_Alpha_2.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
Hmm thats really unfortunate, I havent tried it out yet to be honest, I reported this before 4.9 was even in preview, and it still hasnt been fixed? You error seems a little different than mine though, but once I cook I will let you know if I still get the same error. I assumed it was fixed in the release.