[4.9.2] Mesh selection after Level duplication

Hi all,

After Level duplication I cannot select static meshes in the perspective viewport unless the duplicated level has been saved.

Steps to Reproduce:

  1. Create a new 3rd Person C++ project.

  2. Duplicate the ThirdPersonExampleMap using the right click menu on the asset.

  3. Notice you cannot save this new asset using save all or the right click menu.

  4. Open the new Level (notice it asks you to save, but this does not work either)

  5. Try to click select any of the AreaGeometry in the Perspective Viewport, this will fail.

From here, if you load another Level, the save seems to succeed, and then if you reopen your duplicated Level, selection works as expected.

Hello Structure,

I have been able to reproduce your issue, and have entered a bug report, UE-22645. Thank you for your report.

Have a great day.