4.9.2 Compiling from within Visual Studio breaks Play In Standalone

Thank you for providing that information, at least that helps narrow down what the issue is, although I’m not having any luck reproducing it in ShooterGame either. I’ve yet to see it happen in anything other than your project. I’ll give Infiltrator a try shortly, as it would be helpful to ensure that it’s a wide-spread problem rather than being unique to your project.