4.8 size bug

I upgrade my game project to 4.8. All the meshes inside the project are really small. Is there a way to fix this ?

This is how it looks at at 4.7.6

and this is how it looks in 4.8.1

Hi Terena -

Can you be specific as to what version you are converting from, I am assuming 4.7.6 to 4.8.1. Also are the meshes applied to the Skeleton in a Blueprint and if so can you post a screenshot of the basic BP setup.

Thank You

Eric Ketchum

Hi Eric.
I upgraded project from 4.7.6 to 4.8.1.

Blue print designed for gearing the skeleton with different equipments depending of variables

Skeleton rigged with mixamo auto rig. .

Thanks in advance.

And I just find the solution while checking the blue print. As I see there is a new option for the attachment type. “Keep the world scale” and “Including scale”

Changng them fixed the problem.

But thanks for the help, you point the right direction :smiley: