S-ed
(S-ed)
1
4.8.0 Master branch.
Brand new generated project.
Pastebin
- Declaring a UFUNCTION(BlueprintNativeEvent) after GENERATED_BODY() will cause syntax errors.
- BlueprintImplementableEvent working with GENERATED_BODY().
- BlueprintNativeEvent working with GENERATED_UCLASS_BODY().
p.s.: Is there better place to report master branch bugs? Seems like GitHub’s tracker shut off.
And it’s really strange no one yet faced this error.
S-ed
(S-ed)
2
Seems like I’m not really aware how to write proper code for UE yet.
Adding a declaration of _Implementation(); solved the problem.
UFUNCTION(BlueprintNativeEvent, Category = Pickup)
void OnPickedUp();
virtual void OnPickedUp_Implementation();
Hi S-ed,
With 4.7 you need to declare the _Implementation and _Validate functions yourself. I’m curious though, what syntax errors did it report in your case?