I made a clone of my project in the Unreal Launcher, gave it another project name and loaded that into 4.8 and I got it running. However I’m not sure what caused the issue so I’m guessing that it could be an engine issue?
I made a clone of my project in the Unreal Launcher, gave it another project name and loaded that into 4.8 and I got it running. However I’m not sure what caused the issue so I’m guessing that it could be an engine issue?