[4.8 Bug] Split Struct Pin removing input pins

Within a HUD blueprint class, insert a GetScreenSpacePosition node.
Right click “Input” and select split struct pin.
All input pins disappear.

46490-bug.jpg

Hi,

I was able to reproduce this and have entered a bug report, UE-17150 to be assessed by the development staff. To get the input pin to return, right click the node and press “refresh node”.

Excellent news, keep up the good work.