Hi Team Epic found a new bug this morning. I found that you can not copy and past local variables inside of BlueprintFunctionLibraries anymore.
I have confirmed it working in 4.7.6 but does not in a new 4.8.0 project.
Repro Steps:
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Create a new BlueprintFunctionLibrary
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Create a New Function
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Create a new Local Variable
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Drag a Get reference to the graph
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Now just copy that reference and paste it. It shows it as a variable that doesn’t exist.