[4.8] Assert fails when closing spline loop

When ticking Closed Loop in the editor, it crashes due to an assert on USplineComponent::RemoveLoopEndpoint() [splinecomponent.cpp:247]

Assertion failed: NumPoints == 0 || (NumPoints >= 2 && SplineInfo.Points[0].OutVal == SplineInfo.Points[NumPoints - 1

Hi VictorMoneratto,

Thank you for letting us know about this. I was able to reproduce the issue, and have submitted a report to have it investigated further (UE-15436).