The 4.8.1 Hotfix is now live! It contains more than 30 important fixes.
Feel free to continue the discussion about this release on the 4.8 announcement thread.
If you experience a bug with the 4.8.1 Hotfix, please remember to log a bug report for the issue on the UE4 AnswerHub to the Bug Reports section.
Fixed in 4.8.1
UE-11816 [CrashReport] Garbage collection crashes not caused directly by the editor
UE-12079 Crash: UGameInstance::StartGameInstance “Failed to enter xx”
UE-14313 Tappy chicken size has increased dramatically from 4.6 to 4.7
UE-15505 Elemental Demo when played does not start matinee
UE-15651 GitHub 1148 : Fix divide by zero when importing 0-length animations
UE-16471 UMapProperty crashes
UE-16513 [CrashReport] Adding a Return node to a function that contains a Local array variable then compiling will crash the engine
UE-16521 [CrashReport] UE4Editor_Core!FRunnableThread::SetTls() [threadingbase.cpp:267]
UE-16711 Xbox fails to open BP projects for shipping config
UE-16724 StaticFindObject can return objects that have not been fully streamed in
UE-16752 [CrashReport] UE4Editor_D3D11RHI!VerifyD3D11CreateTextureResult() [d3d11util.cpp:223]
UE-16754 GatherTextFromSource commandlet always fails when using the deprecated SourceFileSearchFilters setting.
UE-16789 ‘Target’ pin name in certain BP nodes jitters in localized mode
UE-16806 [CrashReport] UE4Editor_HotReload!GetCachedCDODuplicate() [hotreload.cpp:636]
UE-16844 [CrashReport] Building lighting with a CustomMeshComponent in level causes crash
UE-16894 Interrupting the KiteDemo cinematic leaves you with no drone controls
UE-16900 Crash when Applying Hole Material to Imported Tiled Landscape with World Composition
UE-16907 Project using ScriptPluginComponents can crash when upgrading to 4.8
UE-16918 Sprite sheets cannot be reimported in 4.8 in a project that was converted from an older version
UE-16971 Packaging fails with plugin and full rebuild checked
UE-16972 Self reference disconnecting on editor restart
UE-16995 Crash undoing TMap UProperties
UE-17008 Editor crashes every time you save if there is no editor startup map set
UE-17067 Engine builds need to include engine localization data
UE-17075 The localization dashboard generates inaccurate paths when referencing files on a different drive than the binary.
UE-17082 Project debug symbols are no longer included in crash reporter callstacks.
UE-17087 Assertion failed: !Result || Result->LinkerLoad == Linker crash
UE-17111 Indirect Lighting Cache is broken on PS4
UE-17129 Crash when terminating a Matinee camera anim
UE-17153 USkinnedMeshComponent::QuerySupportedSockets behaves differently in !WITH_EDITOR
UE-17194 LoadPackageInternal may crash due to corrupted linkers
UE-17221 Hot reloading does not work on Linux
UE-17222 CPU usage is not decreased when the editor isn’t in foreground on Linux
UE-17228 Cook commandlet dies on Linux with error if run on a headless machine.
UE-17233 Media streaming from the internet is not working on Windows