Hi!
I have a strange problems after updating to 4.8.1:
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Playback of animation sequence driven by Matinee in loaded map is completely broken: it’s play properly in level, but very fast (approx 5 times) when I am load this map into Master Map and run animation by my Master Matinee.
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Animation Blueprint won’t play till I Shift+F1 → press Eject → press Possess during my map plying. Immediately after this animation in my blueprint will jump from start to necessary frame (depend from how long my map is playing)