Hi.
I was testing Localization Dashboard and I found these bugs:
- Binary version (4.8.0-2579680+++depot+UE4-Releases+4.8) downloaded from launcher is missing manifest files /Engine/Content/Localization/{everyFolder}/{folderName}.manifest, so setting any Target Dependencies results in error while gathering. I’ve checked and those files are available in github 4.8 branch after compiling.
- If UnrealEngine is located on different hard drive than project, then gathering also fails due to wrong path to manifest files mentioned above. First lines in generated
{project}\Config\Localization\Game_Gather.ini
seems to be a problem:
ManifestDependencies=../../../Engine/Content/Localization/Engine/Engine.manifest