4.7p7: UnrealStickFigure2D->LevelStructure4 has incorrect collision box created

Hi ,

I will be able to test this tomorrow as I am working from home today and unfortunately my pc here cannot handle the engine well. I believe I was running it on 4.7.P7 but I’ll run several tests to be certain. Thank you for your continued patience.

Hi ,

The issue is fixed in 4.7p8. I checked convert-in-place directly from fresh 4.6.1 creation.

I did open up the non-working existing project, some where OK. Some not. To fix the non working ones I had to zero out the Transform->Rotation (the Endpoint was way off where it should be).

Can you instead look at the other issue that’s still there. The magic invisible pencil that still casts a shadow! (not real shadow) 4.7p7: UnrealStickFigure2D Pencil textures dissappearing - Rendering - Epic Developer Community Forums