Perhaps I don’t have my project configured properly or there are some bugs, I don’t know…
Here’s my game in the editor, it looks normal. I mean my programmer art skills are terrible but besides that.
Here’s how it looks when I try a mobile preview (since actual iphone deploy is a bust atm):
I made a special material for the filled dirt that world aligns the texture, is that just not supported on mobile? You can’t tell from the screen shot but some of my inputs like right mouse button aren’t working like they do in the other two environments, but I haven’t fully vetted that out to make sure it’s not on my end.
And finally, my game when packaged as a 64-bit Windows executable. I really don’t know what’s going on now.