I’ve tested this in my launcher build of 4.7 Preview 8 and everything is working correctly.
With your character have you set the default pawn class as this blueprint in the World Settings > gameMode?
Also, in the character BP you need to set the defaults tab to have the input of the player control you want. You can also do this by setting an event begin play > Enable Input. Plug a get player controller into the player controller pin.
I have problems everyday with Print String not working. It works sometimes, and sometimes re starting ue4 fixes it, but other times it just refuses to work. This has been happening off and on for weeks. Any ideas?
Hi, I have exactly the same issue (since 4.8). the PrintString BP node does only sometimes work, but other times it doesn’t print anything to the screen in-game. However, in the log and console these messages always appear (so the node is definitely ticked). Unfortunately I cannot reproduce this problem, because it only happens sometimes to me, I haven’t figured out yet when. Also for me restarting the editor usually helps, but sometimes I need to restart it several times. Any ideas?