If I click once on the Reset button, everything is then scaled up. I’ve been watching the learning videos, and I don’t see this happening. The problem is then that I end up with a skeleton that’s about 450 cm high by default.
Because of this bug, I am uncertain if I should click at least once the Reset Button after creating a skeleton / proxy mesh and then start to work with the scaled up version, or just avoid clicking the reset button and continuing the process, but risking that I might face other scale related issues down the road.
I would really appreciate if someone could let me know if they are experiencing the same issue and how they deal with it.
I am unable to reproduce your issue even when I hit the “reset rig pose” button. Is that what you are referring to as the “reset” button. If not, please post a screenshot of the reset button and I will continue investigating this issue.
I have re-installed the tools many times, and I get his error in Maya 2014 and Maya 2015. I have tried them both. Are you testing with Maya 2013 by any chance?
Also, I have noticed in the ART_skeletonBuilder_UI.py file that the scale is hardcoded at 0.4 (Line 4010)
Thank you for the clarification. I have used the information you have provided to generate the following bug report: JIRA [UE-11944]. If this issue is addressed in the future, an update will be added to this post.