Hey … this now seems fixed for me however, post above from CodeSpartan relating to Enumerations being broke is now an issue for me but it’s not as bad as it sounds thankfully. I checked and all enumerations are intact and correct and when you run in editor, any enumerations converted to text to be displayed are fine. However, when you run in game as Standalone as it’s own process, it doesn’t properly list them and all come out as default: NewEnumerator0… NewEnumerator1… etc. I also filled Eric K. on another thread who is lending a hand. Thanks!