4.7 Crash importing FBX


You do not have any debugging symbols required to display the callstack for this crash.

I was importing putting a FBX in to the world.

No log file to upload guys, sorry.


EDIT - The level did not crash, the launcher did by the looks of it.

Hi Narghile,

Are you still getting a crash when you try to import an fbx? Does this happen with any fbx or with a skeletal mesh, animation, etc. Let me know when you have a chance.


Hi Narghile,

I’ve located your crash on our Crash Reporter page and have created the following Bug report: JIRA[7241] If the developers are able to resolve this issue, an update will be added to this post.

Thanks for reporting this issue.