4.7 compile time way longer than 4.6

My team and I are experiencing very long compile times compared to 4.6 when compiling our game.
This added to the auto-compile thing when adding code to the project is getting very annoying.
Is anybody experiencing the same issues?

You experience these longer compile times only when compiling via the editor?

Or does it also happen when you compile via Visual Studio with editor closed?

Can you give us a listing

  1. Compile time, editor closed, Visual Studio
  2. Compile time, editor open, Visual Studio
  3. Compile time, using the editor