UE 4.7 is missing support to get/set a native enum blackboard key. I’ve changed the code and will submit a fix on GH shortly.
To clarify setting the value fails (internally) and getting it always return 0. UBlackboardKeyType_NativeEnum::StaticClass() != UBlackboardKeyType_Enum::StaticClass() is ultimately the issue.
Working on it right now!
Hey ,
If you posted the code in next few hours I’d try to squeeze it in for 4.7.1 version. Let me know if you do.
Thanks!
–mieszko
Here you are https://github.com/EpicGames/UnrealEngine/pull/857
Thanks for all your great work Mieszko! BTs are awesome.
For anyone that needs this fix early: https://github.com/EpicGames/UnrealEngine/pull/857
One quick comment: it turns out it’s too late for 4.7.1 fixes so I’ll take that PR for the next release (hopefully it will be 4.7.2). Thanks !
–mieszko
I seem to have similar problems presently with 4.7.2. Was the push done for that version ?
This change is in 4.7.3.
When is 4.7.3 scheduled for? Roughly?
Any day now.