4.7.6 - test project stuck on splash screen on iOS 8.3

Hi - I’m using the Binary version on a Windows PC, Windows 7 SP1. When I test Blackjack or Tappy Chicken on the PC, I don’t have the same issue - the game proceeds to run normally. I’m afraid I don’t have any other devices available to test on right now.

(One other note - I’m deploying to the iPhone, I’m adding the app to iTunes and syncing it, since I’m having a separate issue using the automation tool. This process results in games that run correctly when using 4.5.1, though.)