I’m new to UE4 (less than a week actually), and right now, I’m “just” trying to launch the FPS Template with HTML5.
I followed the tutorial here for the Launcher Version (v4.7.6).
So here is my first question :
I saw a lot of old topic which indicate that I need to use the Git version to make it work. Is it still true ?
If the answer is yes, I guess you can stop reading. If not, here is my problem :
I installed Emscripten, Python2.7, Chromium 64bits and setup the HTML5Engine.ini, but no devices are found :
Did I miss something ? Maybe I missed something simple due to the fact that I never used UE4 before.
Thanks for your time.
Edit : Here is what is displayed in the Device Manager :
After you installed what’s needed for HTML5, did you restart your computer? Also, have you gone into the Device Manager settings, which is in the drop-down for Launch? You should be able to claim your HTML5 device, which would be FireFox, and of course, Chrome.
Yes i restarted my computer, and I didn’t mention it in my original post but when I open the device manager, there is no HTML5 devices and I can’t add one.
I update my original post with a screenshot of the device manager.
Thanks
Have you tried downloading ? I see that you have Chrome in there, currently Chrome is having issues with HTML5 and will not launch on. However, regular FireFox should show up for you, so should .
Below is my whole HTML5Engine.ini file:
[Audio]
AudioDeviceModuleName=HTML5Audio
[OnlineSubsystemMcp]
benabled=false
[SystemSettings]
r.setres=800x600
; These following settings have moved to the inis and can be set from the editor
; These old value are left as reference until all old code paths are removed
;[BuildSettings]
;HeapSize=1024
;[HTML5DevicesWindows]
; (64 bit)="C:/Program Files//firefox.exe"
; (32 bit)="C:/Program Files (x86)//firefox.exe"
;Firefox (32 bit)="C:/Program Files (x86)/Mozilla Firefox/firefox.exe"
;Firefox Aurora (32 bit)="C:/Program Files (x86)/Aurora/firefox.exe"
;Chrome="C:/Program Files (x86)//Chrome/Application/chrome.exe"
;all browsers on mac are 64 bit, 64 bit browsers can allocate more than 512MB of memory to around 1.5 GB.
;[HTML5DevicesMac]
;Safari="/Applications/Safari.app/Contents/MacOS/Safari"
;Firefox="/Applications/Firefox.app/Contents/MacOS/firefox-bin"
;Firefox (Aurora)="/Applications/FirefoxAurora.app/Contents/MacOS/firefox-bin"
;[HTML5DevicesLinux]
;Firefox="/usr/bin/firefox"
;[HTML5SDKPaths]
;Mac="/path/to/emscripten/sdk"
Let me know if this works for you, once you’ve updated yours.
Now I feel stupid, the problem was that I had “” instead of “/” because I copy/pasted the path from the file explorer of Windows…
Anyway it’s working now, thanks