[4.7.6] - Material Reference 'Not Found'?

I also fixed this one as well. I created a MaterialInstance from the original one and it worked. I tried this before so I am not sure why it passed through but as far as now is concerned, it’s no longer an issue.

Thanks!

UPDATE: This works now in the editor but fails when running a Staging Build. Is there any reason this would fail to find the asset outside of the editor?