The construction script runs every time the actor is destroyed/recreated. At least on the construction script side it will run but no functionality is present so it stops at the construction script node. Do you have a copy of the blueprint you would be ok sharing? I’d be happy to take a look and see what is occurring.
Unfortunately this lead me to another crash when attempting to copy over the .txt files. Can you zip up the full .uassets from your contents folder and load that up here? I can add them manually. Additionally, are your blueprints using the base sedan model or another model?
Unfortunately I can’t see what could be causing this error. Can you send me a copy of the project that is experiencing this error? It appears it may be linked to communications between blueprints. If it makes you more comfortable, you can share the project privately by sending me the link in a private message on the forums.